![]() ![]() ![]() For developing game engine I needed some content (mainly textures) so I used those (available at some game-art oriented websites) pictures as placeholders or proxy testures. The idea was to make oldschool game engine (not the game itself) using modern technology. Firstly it was only kind of learning project inspired by my earlier project - Minecraft clone, which hasn't been done finally but gave me nice code base for generating levels/worlds made of quibic blocks, like it is (to some degree) in Wolfenstein kind of games. ![]()
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